
Scale your creativity on editable canvas with agent memory
Not another AI image tool. Miora is an Agentic Creative Studio with Memory. Bring one idea, generate multimodal assets on one editable canvas, turn auto-built memory into a reusable Skill, then create more, always true to your taste. One person, a whole creative studio.
Miora is an AI-powered creative studio that allows users to generate multimodal assets on an editable canvas while utilizing agent memory to create reusable skills. It aims to streamline the creative process for individuals by consolidating various design tools into a single platform.
Overall, commenters are excited about Miora's innovative memory features and its potential for creative workflows.
<p>Hey Product Hunt 👋</p><p></p><p>I'm part of the team that built Miora.</p><p></p><p>The way we create is going through a paradigm shift. AI changed what a single step can do, but the work is still scattered across tools, and you're teaching it your preferences from scratch every time.</p><p></p><p><strong>So we built Miora, an Agentic Creative Studio with Memory. </strong>Give it one brief, and it autonomously orchestrates a team of AI Specialists, delivering a full campaign asset pack in one go, from script, storyboard and video to UI/UX, illustration, 3D and brand systems, always true to your taste.</p><p></p><p><strong>Why Miora is different:</strong></p><ul><li><p><strong>Agent Memory</strong>: your brand, style, rules and taboos build up automatically, and stay fully editable. The first brief generates; every one after continues from where you left off.</p></li><li><p><strong>Multimodal on one canvas</strong>: image, video, UI and 3D live together, not scattered across tabs.</p></li><li><p><strong>Everything stays editable</strong>: Edit Text, Selection Edit, or just say the change in plain words.</p></li><li><p><strong>Skills you own</strong>: save a workflow as your own Skill. Reuse it, share it, never rebuild from scratch.</p></li></ul><p>Memory is the part we most want to dig into. As you work, Miora quietly remembers your style and each project's rules, and it's no black box: you can view, edit and add to any of it. So the first brief generates; every one after is continuous creation built on your context. The deeper you go, the more it gets you.</p><p></p><p><strong>Here's how it works:</strong></p><ol><li><p><strong>Pick a Skill, drop a brief</strong>: no prompt gymnastics, just say what you need.</p></li><li><p><strong>Meet your hero in an editable canvas:</strong> one brief becomes a fully-designed character, and every element stays editable: select anything, describe the change in plain words.</p></li><li><p><strong>Expand into a full multimodal world:</strong> that one character fans out into video, game UI, 3D, skins and merch, all one consistent IP, all on a single canvas.</p></li><li><p><strong>Turn the memory into your own Skill</strong>: Miora remembers your rules, taste and taboos, then packs the whole workflow into a Skill you reuse and share.</p></li></ol><p></p><p>We believe creation is shifting from "people operating tools" to "creating alongside Agents." Your role changes from executor to director. From a single idea to a batch of deliverable work — that's the distance Miora wants to close.</p><p></p><p>To celebrate our launch, every new account gets 1,000 free credits to start creating right away.</p><p></p><p>Try it → <a href="http://miora.design" target="_blank" rel="nofollow noopener noreferrer">miora.design</a></p>
<p>Hey cool this treats memory as something you can inspect and edit rather than a black box the model manages on its own. A lot of "personalization" in AI tools happens invisibly, so letting someone add or remove a specific rule changes the trust relationship with the tool in a big way for sure</p>
<p>Love the direction you're taking . The idea of AI remembering my creative preferences instead of starting from zero every session feels like a much bigger leap than just generating another image.</p>
<p>One of the most interesting launches today, especially the anchor-node idea. Wondering...you approve a core key visual, branch video, UI and 3D off it, then perhaps realize the anchor was slightly wrong...Does fixing the anchor re-propagate to everything downstream? Is each child a manual redo? Great work anyway!</p><p></p>